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| 1) Open a new sheet primitive |
2) Click with your left mouse button in the track ball and drag down a small bit to see the sheet |
3) Select the Poke Tool and select a spot on your sheet to poke |
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| 4) Use the sliders and the 'Belly Button' tool to change the shape of the poke you have added to make a hill |
5) Poke more hills and valleys in your sheet to create a rough track to drive on |
6) Open a cone primitive |
7) Paint your cone green |
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| 8) Select the Resize Tool |
9) Select the sheet blob
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10) Grab a corner cone and pull out to make the whole sheet bigge |
11) Select the zoom to fit view to see all of your blob and stretch it even more |
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| 12) Select the Move Tool.. |
13) ...Move the cone 'tree' to the middle of the track
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14) Select the Freehand Sketch Tool and draw a track for a car to drive on |
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| 15) Use the arrows to scroll down and over and open the jeep blob |
16) Since the ground may not be big enough, we may need to resize the jeep
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17) Select the resize tool, then the jeep and grab a side cone to make the jeep smaller if needed |
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| 18) Select zoom-to-fit to see all of the blobs |
19) Change to Animation Mode |
20) Select the jeep.. |
21) Select the path you drew to follow |
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| 22) Select Play |
23) The jeep drives along the path you have drawn |
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Try this in Animation Mode... |
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| 1) Change the blob speed to make the jeep go faster or slower |
2) While playing the animation, select these arrows until the jeep has a yellow arrow above it |
3) Select the reverse button to change the direction the jeep rides in |
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Try this in Decoration Mode... |
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| 1) Change the color of the ground or trees |
2) Paint a texture on your blob |
3) Turn on skyboxes and select a background |
Try this in Modeling Mode... |
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| 1) Open more than one jeep |
2) Open more cones to use as trees |
3) Use the Poke Tool to make your ground more wild
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